3
{id='Size',label='Font Size',type='float',default=nil,min=0.1,max=50,step=0.1},
Max 50? False. (Luckily) I can even use 100 or more... just to reach the same size of a 18 point text.
There's something wrong with the metric...
I think I should try to adjust it to my needs.
Not clear on your point. The size 50 max is clearly a thing. These two clips give the same result:
!NoteWorthyComposerClip(2.751,Single)
|Clef|Type:Treble
|Rest|Dur:Whole
|Bar
|User|ChordPlay.nw|Pos:-8.5|Name:B|Span:5|Font:MusikChordSerif|Style:b|Size:50|Strum:Up
|Note|Dur:4th|Pos:0
|Note|Dur:4th|Pos:0
|Note|Dur:4th|Pos:0
|Note|Dur:4th|Pos:0
|Bar
|Note|Dur:Whole|Pos:0
!NoteWorthyComposerClip-End
!NoteWorthyComposerClip(2.751,Single)
|Clef|Type:Treble
|Rest|Dur:Whole
|Bar
|User|ChordPlay.nw|Pos:-8.5|Name:B|Span:5|Font:MusikChordSerif|Style:b|Size:150|Strum:Up
|Note|Dur:4th|Pos:0
|Note|Dur:4th|Pos:0
|Note|Dur:4th|Pos:0
|Note|Dur:4th|Pos:0
|Bar
|Note|Dur:Whole|Pos:0
!NoteWorthyComposerClip-End
13
Here is a better showing with Rick's markup:
Standard object:
!NoteWorthyComposerClip(2.751,Single)
|Clef|Type:Treble
|Note|Dur:16th,Triplet=First|Pos:5|Opts:Stem=Down,Beam=First
|Spacer|Width:10
|Note|Dur:16th,Triplet|Pos:5|Opts:Stem=Down,Beam
|Spacer|Width:10
|Note|Dur:16th,Triplet=End|Pos:5|Opts:Stem=Down,Beam=End
|Spacer|Width:10
|User|Markup.rg|Pos:-3|Markup:x-4/m4֎|Color:4
|Spacer|Width:10
|Note|Dur:16th,Triplet=First|Pos:5|Opts:Stem=Down,Beam=First
|Spacer|Width:10
|Note|Dur:16th,Triplet|Pos:5|Opts:Stem=Down,Beam
|Spacer|Width:10
|Note|Dur:16th,Triplet=End|Pos:5|Opts:Stem=Down,Beam=End
!NoteWorthyComposerClip-End
And as a Span object:
!NoteWorthyComposerClip(2.751,Single)
|Clef|Type:Treble
|Note|Dur:16th,Triplet=First|Pos:5|Opts:Stem=Down,Beam=First
|Spacer|Width:10
|Note|Dur:16th,Triplet|Pos:5|Opts:Stem=Down,Beam
|Spacer|Width:10
|Note|Dur:16th,Triplet=End|Pos:5|Opts:Stem=Down,Beam=End
|Spacer|Width:10
|User|Markup.rg|Pos:-3|Class:Span|Markup:x-4/m4֎|Color:4
|Spacer|Width:10
|Note|Dur:16th,Triplet=First|Pos:5|Opts:Stem=Down,Beam=First
|Spacer|Width:10
|Note|Dur:16th,Triplet|Pos:5|Opts:Stem=Down,Beam
|Spacer|Width:10
|Note|Dur:16th,Triplet=End|Pos:5|Opts:Stem=Down,Beam=End
!NoteWorthyComposerClip-End
14
But I am wondering how the objects are rendered relative to other standard items that surround them.
Standard objects are treated just like anything else. This text wheel shows it pretty well:
!NoteWorthyComposerClip(2.751,Single)
|Clef|Type:Treble
|Note|Dur:16th,Triplet=First|Pos:5|Opts:Stem=Down,Beam=First
|Spacer|Width:10
|Note|Dur:16th,Triplet|Pos:5|Opts:Stem=Down,Beam
|Spacer|Width:10
|Note|Dur:16th,Triplet=End|Pos:5|Opts:Stem=Down,Beam=End
|Spacer|Width:10
|Text|Text:"֎"|Font:StaffItalic|Scale:400|Pos:0|Justify:Center|Color:4
|Spacer|Width:10
|Note|Dur:16th,Triplet=First|Pos:5|Opts:Stem=Down,Beam=First
|Spacer|Width:10
|Note|Dur:16th,Triplet|Pos:5|Opts:Stem=Down,Beam
|Spacer|Width:10
|Note|Dur:16th,Triplet=End|Pos:5|Opts:Stem=Down,Beam=End
!NoteWorthyComposerClip-End
If the wheel were drawn as a Span object, it would cover notes on either side of it.
25
The cello staff from your older preferred file shares its MIDI channel with another later staff that uses a String Ensemble 1 instrument patch. If you want your new file's cello staff to sound like an ensemble, you can simply set it to also use that same patch:
!NoteWorthyComposerClip(2.751,Single)
|Instrument|Name:"String Ensemble 1"|Patch:48|Trans:0|DynVel:10,30,45,60,75,92,108,127|Pos:8|Wide:Y
|Note|Dur:Half,Slur|Pos:3
|Note|Dur:Half|Pos:5
|Bar
|Note|Dur:Half,Slur|Pos:4
|Note|Dur:Half|Pos:2
|Bar
!NoteWorthyComposerClip-End
33
Assuming this excerpt is really written as shown (with no special endings), then the following clip would better handle the hanging note events:
!NoteWorthyComposerClip(2.751,Single)
|Chord|Dur:8th|Pos:-1^,1^
|Bar|Style:MasterRepeatClose
|Chord|Dur:4th,Grace|Pos:-1,1|Opts:StemLength=4.7|Visibility:Never
!NoteWorthyComposerClip-End
36
I have always run into the problem of the pickup bar. I do not like counting this, because it throws me off in the standard 8/16 bar format. I am using BarCount for the first time to designate the pickup bar as "0".
You can just Exclude From Bar Count on a pickup bar:
!NoteWorthyComposerClip(2.75,Single)
|Bar|XBarCnt:Y
!NoteWorthyComposerClip-End
43
You should be able to apply a larger low boundary in the section of the lowest staff that applies to the second system on that page. You should only need two extra boundary changes to make that work; the first occupies the space of your theoretical ghost system, and the second restores the normal spacing. Done correctly, you probably wouldn't need the actual page break, as that should just happen on its own.
I accomplished this with the following clip:
!NoteWorthyComposerClip(2.751,Single)
|Boundary|Style:NewSize|Lower:100
|Note|Dur:8th|Pos:0
|Boundary|Style:Reset
!NoteWorthyComposerClip-End
50
The only ways to prevent a system break at a certain position:
- reduce the printable size of the notation (from File, Page Setup)
- remove extra space by placing reduction Spacers that reduce the note spacing
- force a system break at a prior bar
So, for example, if you have:
!NoteWorthyComposerClip(2.751,Single)
|Note|Dur:Half|Pos:0
|Note|Dur:Half|Pos:0
|Bar
|Note|Dur:Half|Pos:0
|Note|Dur:Half|Pos:0
|Bar
!NoteWorthyComposerClip-End
This can often be greatly reduced by using spacers:
!NoteWorthyComposerClip(2.751,Single)
|Spacer|Width:10
|Note|Dur:Half|Pos:0
|Spacer|Width:10
|Note|Dur:Half|Pos:0
|Spacer|Width:10
|Bar
|Spacer|Width:10
|Note|Dur:Half|Pos:0
|Spacer|Width:10
|Note|Dur:Half|Pos:0
|Spacer|Width:10
|Bar
|Spacer|Width:10
!NoteWorthyComposerClip-End