Re: Percussion splitter
I,
Thanks for the update!
I think it makes no sense to copy the original mute status [...]
Each percussion "instrument" already has its acoustic position [...]
You agree for pan and mute.
Playback device? Are you kidding?
I'm not kidding, in some case devices are used to workaround 16 channel midi limitation (by using several virtual midi devices). but I admit that I don't use it very often (and probably never for percussion).
I considered that, then... I forgot it.
[upper/lower boundaries]
thanks! but you should keep first upper and last lower to original (12) value.
I also fixed a bug when there were partial bars, typically at the beginning of the score, containing only rests.
I think this fix create a regression in case of time signature change, try it with that:
!NoteWorthyComposer(2.751)
|AddStaff|Name:"perc"|Group:"Standard"
|StaffProperties|Muted:N|Volume:127|StereoPan:64|Device:0|Channel:10
|Clef|Type:Percussion
|TimeSig|Signature:6/4
|Note|Dur:Half|Pos:-8
|Note|Dur:Half|Pos:-8
|Note|Dur:Half|Pos:-8
|Bar
|TimeSig|Signature:4/4
|Note|Dur:Half|Pos:-7
|Note|Dur:Half|Pos:-7
|Bar
|Note|Dur:Half|Pos:-8
|Note|Dur:Half|Pos:-8
|Bar
!NoteWorthyComposer-End