Hi
I need to score some percussion parts. I've tried out Lloyd's plug in, but does anyone know how do I turn off the roll sound? I've got the staff muted but I'm still hearing the roll in the playback for the cymbal rolls.
Thanks for your help.
Could you create a snippet of that piece and attach it?
!NoteWorthyComposerClip(2.751,Single)
|User|BarLabel.ms|Pos:9|Text:C|Scale:130
|Bar|Style:Double
|Text|Text:"Suspended Cymbal"|Font:StaffBold|Pos:11
|Rest|Dur:Half
|Text|Text:"soft mallets"|Font:PageSmallText|Pos:-8|Justify:Right
|User|TremoloSingle.ms|Pos:2
|Note|Dur:Half|Pos:5x^|Opts:Crescendo,Muted
|Bar
|User|TremoloSingle.ms|Pos:2
|Dynamic|Style:f|Pos:-10
|Note|Dur:Half,Dotted|Pos:5x^|Opts:Muted
|Note|Dur:4th|Pos:5x|Opts:Muted
|Bar
!NoteWorthyComposerClip-End
I'm not sure if this will show the problem or not.
No problem here.
N.B. You forgot the clef!
You don't use a clef for cymbals, I believe.
So, no annoying drum roll happening on your end. Very odd. I hope that Lloyd will see that I asked this question.
Thanks for checking, Flurmy.
Umm, actually, technically you should use a percussion clef (in NWC this makes the staff pitch equivalent to bass clef which is also important - if you don't the staff defaults to treble clef functionality). And if you're using Lloyd's plug in you need to actually put it in AND add a staff transposition of 48 ;)
For myself, it was very late when I looked at it (read about 3:00AM), and didn't get any sound at all, even when I added the objects, however, I did forget to add the clef... Told you it was late :)
As it's only 7:50 AM here now I'm still a little sleepy and will have a better look when I wake up a bit.
N.B. I haven't actually used this plugin yet as I've been using a different style of entry, but I'm seriously considering it for the next time I need to add drums.
Ok, I stand corrected, and have used a percussion clef. I met virtually with my favourite percussionist and he set me straight on a few things.
I am using the simile mark now --it is a user object I think? I press J to access it under "RepeatMark.test". When the percussion part is extracted on its own, the marks all crowd on top of each other, but are fine when the other instruments are on the score. What I have messed up?
!NoteWorthyComposerClip(2.751,Single)
|Tempo|Tempo:65|Text:"Flowing"|Pos:15
|Clef|Type:Percussion
|TimeSig|Signature:4/4
|Dynamic|Style:p|Pos:-8|Justify:Center
|Text|Text:"Ocean Drum (imitate a slow, rolling wave)"|Font:StaffBold|Pos:10
|Note|Dur:Whole,Slur|Pos:0x|Opts:Crescendo,Muted
|Bar
|Note|Dur:Whole|Pos:0x|Opts:Diminuendo,Muted
|Bar
|User|RepeatMark.test|Pos:-1
|Dynamic|Style:p|Pos:-8|Justify:Center|Visibility:Never
|Note|Dur:Whole,Slur|Pos:0x|Opts:Crescendo,Muted|Visibility:Never
|Bar
|User|RepeatMark.test|Pos:-1
|Note|Dur:Whole|Pos:0x|Opts:Diminuendo,Muted|Visibility:Never
|Bar
|User|RepeatMark.test|Pos:-1
|Dynamic|Style:p|Pos:-8|Justify:Center|Visibility:Never
|Note|Dur:Whole,Slur|Pos:0x|Opts:Crescendo,Muted|Visibility:Never
!NoteWorthyComposerClip-End
The RepeatMark object has no width of its own, and it needs to have something in the measure to reserve space. When you hide the notes (which makes sense, so only the RepeatMark object shows), the measure collapses to zero width.
One way to correct this would be to add spacers to the measures with the hidden notes.
Thanks, Mike, that information fixed the problem.