You wouldn't happen to be able to host this document on a GDrive so that it can be downloaded? That would be a big help.
I know how to edit soundfonts, but that's not my primary mode of playback. I run the output of noteworthy directly into my DAW, which uses different instruments. I suppose I'd have to do each instrument's volume envelope separately...
I was hoping someone had some ballparks and decibel levels, so that even if I have to it from scratch by hand on my own instrument samples, I have some kinda real world baseline.
Good morning, all! I haven't posted in a long time, and the search function for this isn't yielding results that are relevant, so I'm gonna ask:
Is there a listing of Noteworthy Composer "Default Dynamic Velocities" table for orchestral instruments? I have created several scores using NWC, but the playback has a few issues due to dynamics.
For example, a flute is not as loud as a trumpet, so the Fortissimo (ff) marking for a flute should switch the velocity of the flute to a value that is lower than the Fortissimo marking for a Trumpet.
I need the default dynamics, if anyone has them, for orchestral instruments for playback. Instruments that overpower others with their relative loudness would have higher values for their dynamics (trumpet, saxophone) than them (flute, etc.).
Does such a list exist? And if not, does anyone have any advice? The instruments needed are the orchestral set, plus saxophones, piano, and choir. So: -Piccolo -Flute -Oboe -Clarinet -Bass Clarinet -Bassoon -Alto Sax -Tenor Sax -Baritone Sax -F.Horn -Trumpet -Flugelhorn -Trombone -Bass Trombone -Baritone/Euphonium -Tuba -Piano -Soprano Voice -Alto Voice -Tenor Voice -Bass Voice -Violin -Viola -Cello -Contrabass
I would imagine the loudest instruments (Trumpets, Saxes) would have louder relative velocities than the softer instruments (Flute, Strings, etc.). Any help on this would be greatly appreciated. If there's an User Tool one can use to quickly create the overrides, that would be great, also.
Sorry for the thread necromancy. I love this Glissando effect. I'm using it to do some Flute glissandos and some String glissandos. However, I'm trying to also use a Crescendo effect, effectively changing note-on velocity for the notes. The Glissando notes, however, aren't following the Crescendo. They are ignoring it and using the velocity (dynamic marking) that is before the < marking. Can you make the Glissando notes adhere to Crescendos and Decrescendo/Graphic Crescendo and Decrescendo rules? (I'm using the White Notes/Black Notes/Chromatic glissando, not the pitchbend one).
So, it's been.... three years... I was hoping that there would be more responses, but alas no.
@RickG: That is interesting! Has there been any progress with the wishlist and adding extra control to the channels as per that first thread, yet? Those threads were written in 2005. Things do not look good. @Warren Porter: That is, at best, a 'workaround'. It's 2013. Can a new version of Noteworthy Composer yet be able to accomplish this?
I just want to write a trombone part I can hear without having to use three hidden staves and other shenanigans to play with the octaves and the pitchbend values. And the result requires a lot of work to only sound marginally good (as there is often a 'cut', which can be somewhat minimized by also adding a channel volume MPC but really, that's a lot of work for a slur). The fact that Noteworthy Composer still doesn't do this is absolutely infuriating.
Hi. I would love to look this up, but I don't know what to call it.
I have some music that explains the "Swing" instruction by picturing a pair of eighth notes' being equal to a quarter and an eighth. There are also other such notations that seem to say things like a quarter note equals a quarter note. What the heck is this notation called, so I can Google it, and (just for kicks) can I enter these (other than with a tempo entry) in NWC?
But yeah I would just call it "Swing Notation". In my old High School Jazz Ensemble sheet music, it would have the equivalents on the top to let the young student figure out that the 'four beats' are now broken into four clusters of triplets instead of the regular quad notes.
Nice bit of code you've got there. I need another one that does it for both rests and notes, as the tune happens to also have long running tying whole notes.
Thanks for this bit of code, much appreciated (though I still stress that the program shouldn't do this unless I wanted it to).
It should be up to the user, not up to the program, whether that behavior happens, though. Something in the "Import Options" or something. Something as easy as "Add/Change Time Signature".
I can edit the MIDI file as well, I just was hoping that I had just neglected an option on NWC2.
I tried to search for the answer to this question but I'm simply out of time and frustrated and I'd just like an answer, because the answer is probably some simple thing that I'm overlooking:
I'm importing a MIDI file into Noteworthy. Although the song itself is in 3/4 time, the import process brings it in at 4/4 time. There are some rather large rests in some of the parts. Whenever I try to switch the Time Signature to 3/4 time, all of the 4/4 rests that exist magically change into 3/4 rests... but that throws that entire track/staff out of whack. While I AM indeed trying to change the Time Signature, I am attempting to re-align all of the notes, and don't want the Whole Rests to turn into Dotted Half Note rests, I want them to change into Whole Note Rests and then use Audit Bar Lines to move the bar lines to their appropriate spots.
So my question is: Can I change Time Signature without it messing up the Whole Rests? I find this an incredibly annoying 'feature' and would love it if I can just disable it, but I cannot seem to find a toggle for it anywhere.
I'm a long-time user of Noteworthy Composer, but one thing that has bothered me (pretty much the only thing, really) is that it cannot do pitch-bends that shift the pitch more than one tone (that I know of).
I recently downloaded Noteworthy Composer 2, with the great hopes that this one problem would be solved, but I still don't see how to do it in only one Multi-Point Controller command.
I wish it allowed me to go up three, four, or even all 12 semitones. Is there a reason why this program still can't do this? I want to make a trombone part or a synth part that does a big octave shift, and I don't want to have to circumvent this problem by unnecessarily using extra channels, adding other commands like volume control, or mask it with layering Multi-point controllers.
I wish it would just have a ranger bigger than the 8192+ and 8192- it provides.
Am I missing something? Do I just not know where the setting is?